AI Insights · Timothy · April 2024
Top 5 Tank Games on Android in Czech Republic - Q1 2024
The first quarter of 2024 saw varied performance among the top 5 tank games on Android in Czech Republic, with notable trends in downloads, revenue, and active users.
The first quarter of 2024 saw varied performance among the top 5 tank games on Android in Czech Republic. Here's a closer look at how these games fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
World of Tanks Blitz from Wargaming Group experienced fluctuating weekly revenue, peaking at around $24.6K in early January and gradually declining to $9.6K by the end of March. Weekly downloads showed a general downward trend, starting at 2.1K in the first week of January and dropping to 906 by the last week of March. Active users also saw a decline, from 7.6K in early January to 6.2K by the end of the quarter.
War Machines: Tanks Battle Game by Wildlife Studios showed a mixed performance. Weekly revenue started at $2.1K in early January, dipped to $928 in early March, but recovered slightly to $1.7K by the end of the month. Downloads were inconsistent, peaking at 1.4K in early February but dropping to 579 by the end of March. Active users mirrored this volatility, starting at 5.9K in early January, dipping mid-quarter, and ending at 4.1K.
Massive Warfare: Tanks PvP War from TinyBytes saw steady revenue growth, starting at $340 in early January and rising to $663 by the end of March. Downloads spiked at 1.8K in late January, then stabilized around 400 by the end of the quarter. Active users followed a similar pattern, peaking at 2.2K in late January and settling at 838 by the end of March.
Tank Force: Tank games PvP by XDEVS LTD showed modest revenue, starting at $296 in early January and falling to $44 by the end of March. Downloads remained relatively stable, hovering around 150-160 throughout the quarter. Active users showed a slight decline from 703 in early January to 584 by the end of March.
Tank Stars by CASUAL AZUR GAMES had a relatively stable revenue, fluctuating between $47 and $134 throughout the quarter. Downloads were more volatile, peaking at 1.6K in late January and dropping to 773 by mid-March before recovering to 1.2K by the end of the month. Active users started at 8.7K in early January, dropped to 6.5K by mid-March, and ended the quarter at 7.1K.
For more detailed insights and data, visit Sensor Tower.